![]() Oh, yeah, I've also had AC since release, and have watched this whole "real world numbers" movement from when SimSquad and VDC started it. ![]() Arch, however, is their movement's new hill to die on (it used to be VDC, which he talked shit about in another comment, which is freaking eeeeepic) is not all that. This is most obvious, because anyone who had more than a topical idea of what drifting is actually like would ever say any of the words that they're saying.Īll the mods he mentioned have just as many unrealistic aspects to them as any other. No idea about stock, grassroots, feeder comp, or serious comp, or the wild variations that can be from driver to driver, chassis to chassis. ![]() But they have no freaking clue what drift cars actually feel like. Not to say they aren't fantastic sim drifters. They're like COD players that played a few rounds of paintball and think they could give Special Forces some good survival tips. Same guys who were on Facebook aggressively arguing that a slew of polite and patient dudes with 10-20 years IRL experience each, clinic instructors, people who'd drifted dozens of cars of all sorts of power levels, and one professional drifter - were wrong about AC's realism. Little to no experience IRL as an entire community. Unfortunately, these guys are the anti-vaxxers of AC drifting. Just because you put in the spring-rate that a manufacturer claims or you measured some geometric points with a hand ruler doesn't mean you're actually putting in correct parameters anyway and I don't know any drift modders who have the faculties to even verify their models. You also probably don't actually even know what you're aiming for to begin with. More than likely you guys just are not nearly as skilled as you think you are and you're inputting in flawed parameters. The limiting factor here is tire data and engineer skill. You can even get the thermal behavior pretty reasonable from 0 to 400c~. If you're using CSP, you can replicate a simple car like a driftcar just fine. Almost everything that's relevant to road or driftcars from that pro sim package is usable via CSP. The thermal system is also bad in vanilla, but that's not exactly unique to AC.ĪC is used as an LMP2 sim right now at a high professional level, with CSP's additions and some proprietary stuff. The only significant issue AC has with inputting in kinematic parameters directly from IRL is the antisquat issue in rear driven axles that CSP can fix.
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